To change that number you have the icons on the right side the 2 arrows pointing left slow it down 2 arrows pointing right speed it up the stop icon make it normal again.
]after the first icon is a number "the speed number" 1 for normal higher speed it up lower slow it down. After taping on it some other icons will show up. × The first icon is for hacking speed (the icon with the horizontal lines). Just tap on that and some icons will show up. After that you will see the GCIH Toolbar on the left up corner of the screen "should be hidden". Then close the GCIH Home and go to 'hack' a app. Toolbar(you can put here the time of the toolbar time out "just leave it like that or change it of you need") Hot key (you can put a hot key in order to open the GCIH with that hot key) If you downloaded the app you can see the Game CIH icon on home screen or you can find it on your applications.
#How to use game cih install#
Copying all variables to a second set, in a random order, then deleting and garbage-collecting the original values would probably make your game run slow as heck.You can find Game CIH in here just download it and install it. If this was a Flash or Java app: Sadly, using memory management to quickly remap the position in RAM of values is not as convenient as in a native binary like the Gameboy Advance uses. Be wary of overflowing the array and off-by-one bugs. Modular arithmetic is your friend, in both cases. Instead of an absolute pointer like GameState, you'd have something like GameState and just combine the value-incrementor with a location randomizer. You can also try having values stored in a large array and change the starting position.
#How to use game cih update#
The update would add some random amount to all variables (including the one that you subtract from to get individual values). You could get a similar effect by having a timer go off and trigger an update of all values while the game is paused for very short time. If possible, I would also like to avoid code obfuscation. I do not want a server-dependent solution as I would like my players to be able to play while offline as well. Ideally, I would like to detect when people cheat using Gamecih, display a pop-up saying "Darn you, you nasty hacker", and then close the application. It could be argued that considered method nr 2 is what I should use, but then again, it doesn't prevent hacking, it just makes it harder. In the getter method I would do something like return health*10 and in the setter I would do health=input/10 This could of course be more complicated.
This way, health will not actually represent the real health value.
Gamecih lets users pause an app, change variable values, and then resume the app. For a strict single-player game this wouldn't be a big issue, but since my game contains multiplayer battles and global highscore lists, it's causing legit players to stop playing because of the cheaters.Ĭheaters use an app for root users called Gamecih.
#How to use game cih android#
I've had problems for quite a while now with players cheating in my android game.